Import('env')
env2 = env.Clone()
#env = Environment(parse_flags = '-I../util/source')
#env2.Append(parse_flags = '-I../util/source')
#env.Append(CCFLAGS = '-g')
#env.Program('mesh_edit.exe', Glob('source/*.cpp'), CPPPATH = ['../util/source', '../meshutil/source'], LIBS=[lib_util, lib_meshutil, 'fltk', 'fltk_gl', 'boost_signals', 'GL', 'GLU', 'm'])
lib_meshutil = env2.Library('./lib/meshutil.lib', [Glob('source/*.cpp'), Glob('source/*.c')], CPPPATH = ['../util/source'])
Export('lib_meshutil')
